3 years ago
o matter which character you are leading at the moment, the detection of points of interest on the screen (as before) is only possible if you activate the light beam variant you are currently using (right-click). This involves spreading the light on the screen so that you do not miss something, with the unwanted turning of the character to the opposite side when you (non-existent) cursor move to the opposite side of the vertical axis. Tireless, tedious, boring, nervous and unnecessary when countless countless alternative ways this could have been done more elegantly. lol i dont understand this part