• Sign in Sign up

    Get more

    Collect the rewards

    Community

    How it works

    Majju Flag pk

    2 months ago

    Young Wizard

    Majju badge
    Majju avatar
    City
    Islamabad
    Age
    15

    Chests

    No items in inventory

    Runes

    No items in inventory

    Rewards

    Last user activity

    Majju badge
    Majju avatar
    received a reward - 1 Robux.
    2 months ago
    Majju badge
    Majju avatar
    received a reward - 1 Robux.
    2 months ago
    Majju badge
    Majju avatar
    received a reward - 2 Robux.
    2 months ago
    Majju badge
    Majju avatar
    received a reward - 5 Robux.
    2 months ago
    Majju badge
    Majju avatar
    opened Weekly Chest and won Runa Mannaz.
    2 months ago
    Majju badge
    Majju avatar
    received a reward - 2 Robux.
    2 months ago
    Majju badge
    Majju avatar
    A user and MariaKel are friends now
    2 months ago
    Majju badge
    Majju avatar
    received a reward - 2 Robux.
    2 months ago
    Majju badge
    Majju avatar
    received a reward - 5 Robux.
    3 months ago
    Majju badge
    Majju avatar
    received a reward - 20 Robux.
    3 months ago
    Majju badge
    Majju avatar
    3 months ago

    Introduction: The Witcher 3: Wild Hunt is a video game made by Polish Developer CD Projekt Red and was released in 2015 to much critical appraise. It won multiple game of the year awards and is considered by many still to be a masterpiece of gaming. However, four years have passed since the game's release. Does it still live up to the hype? Is it indeed still one of the best games ever made? I want to clarify something before we start. This won't be an impartial critique. I have read the Witcher books, played the first two games, and have grown to love the characters as family. I have put over 600 hours into the game across three playthroughs. So I do have a bit of bias going in to this review, but I will still be able to look objectively at the story and gameplay. Without further ado, it's time to delve into Geralt of Rivia's final story. Visuals and Sound Design: Four years have passed since the release of The Witcher 3, but this game still looks stunning and makes many games today look old. The water effects are extremely pleasing to look at as well. Often times you will find yourself stopping to look at the sunset or climb the mountain to get the perfect view of the area. Some of the sights in this game are arguably better than ones in real life! Monster designs too are simply amazing. Each of the 80 monsters have their own unique and distinctive designs which do a good job of making the player feel uneasy or disgusted. The armor designs for both Geralt and the spectral riders of the Wild Hunt look great. The animation in this game is also stellar. For a game that is just as large if not larger than most BioWare games, the facial expressions and animations are top quality. There's no laziness here folks. As for the sound design, they did a wonderful job. You can hear the difference between Geralt is running through a grassy field as opposed to a cobblestone path. The sounds your swords make when striking at the flesh of your enemies is extremely satisfying, and the ambient noises of the environment around you do a great job of immersing you into the world. Image result for the witcher 3 sunset Image result for the witcher 3 monster This game also boasts a stellar soundtrack, arranged by Marcin Przybyłowicz, Mikolai Stroinski, and Percival. The music here elevates the story and gameplay. Whether you're exploring the continent, watching a dramatic cutscene, or partaking in dangerous battles, you can be sure that there is a fitting piece of music accompanying it. Each piece is also excellent at conveying a feeling. "Kaer Morhen" and "After the Storm" are great at making you feel melancholy and nostalgic, whereas "Eredin, King of the Hunt" and "The Hunt is Coming" make you feel tense and anxious. The combat music is also great. While some people may not like a bunch of polish women hollering in their ear, the music which plays during the combat sequences do a great job at stressing you out. The soundtracks for the different areas and environments are also very good. You can hear the difference in tracks when listening to the music from the desolate lands of Velen as opposed to the Free City of Novigrad. All in all, the soundtrack in this game is amazing, and I'd say that it's even worth a buy on the side. It's really that good! Gameplay: Much of the gameplay is centered around exploration. Exploring The Continent is easily one of the most magical experiences you can get from gaming. Riding through your trusted steed, Roach, through the cities of Novigrad and Oxenfort, the war-torn land of Velen, and the snowy Skellige Isles, you can tell the developers put an insane amount of care into designing this Sometimes I spend hours trying to climb to the highest peaks of each map and simply wait and watch the sunset over the horizon. As for the actual exploration, there are a plethora of things you can do in the world. You can tackle destroying monster nests, you can go on treasure hunts, save people in distress, and venture to frontiers you haven't gone to before. Exploring in this game is addicting. Often time I would find myself sidetracked from the main quest, even the side quests, just exploring and seeing what the world has to offer. Exploration isn't a necessity: you can blow through the main story and a few key side-quests if you wanted to, but exploration rewards you with great new armor and gear. Image result for the witcher 3 map Combat is another big part of gameplay. The great thing about the combat of the Witcher 3 is that you can't button mash your way through this game. You must time your attacks and dodges properly, you must go into the bestiary and read about the monster you are hunting: using this information you must appropriately prepare potions and blade oils to use against the monster, as well as specific bombs and the signs the monster is weak against. Combat takes preparation. This may not be everyone's cup of tea, but personally, I love it. It make the combat more in depth and thought out rather than a mindless button mashing skirmish. It makes the end reward more satisfying too: it was I who took the time to prepare and I was rewarded appropriately for it. As you go through the game you will have the opportunity to get new swords and new armor, either through crafting or through looting chests throughout the world: you can enchant this gear with glyphs and runes which increase your sign intensity and inflict conditions on your enemies. This system is great: I would spend hours tracking down new runes and glyphs, trying to get the specific conditions I wanted. You're mutations and mutagens(which you unlock as you level up) also serve a purpose in combat. You can choose to have more vitality or attack power, or perhaps choose to be more agile. Image result for the witcher 3 combat The Story: While every other aspect of the Witcher 3 could make a good game on their own, where the Witcher 3 truly excels is in it's stroy. This section will have no spoilers, in case you haven't played the game yet(in which case, move it to the top of your list).Story is delivered to us in two forms: main quests and side quests. Side quests in this game are better than in any other game. In other games, there are typically boring fetch quests and quests where you have to "kill x amount of y", the side quests in the Witcher 3 provide complex characters and motivations along with exciting/funny/depressing/horrific plots. Playing the side quests in this game feels like reading one of the Witcher short stories. There are without a doubt quests that are better than others, but it's clear that the writers at CD Projekt Red put the utmost of care and thought into every side quest. One of the many Side-Quests in the game has you proving to a group of non-humans that you protect monsters more than you kill them, and another has you tracking down a Serial Killer whom butchers in the name of his religion. Side quests are great on their own, but the main story is where things shine. The main storyline follows Geralt of Rivia, the famous witcher, as he searches for his surrogate daughter and heir to the throne of Nilfgaard, Cirilla, or Ciri for short. Ciri is being pursued by the Wild Hunt, a group of spectral riders from another world, as she has the Elder Blood, a trait that could grant them great power and allow them to create a larger gateway into their world. Now, without giving away spoilers, I'll say this: To me, The Witcher 3: Wild Hunt is the greatest story ever told in a Video Game, and one of the greatest stories told period. I would rank it along side such sagas as The Lord of the Rings, The Dark Knight trilogy, and Star Wars. I laughed, I cried, and in the end, I was happy to see my characters go on(I got the good ending every time) and live good lives, but parting with these people I had grown to love so much was a tough thing for me. I grew to love Geralt and his sarcasm, I loved Yeneffer and Triss as companions to Geralt when he needed them most, I loved Zoltan the dwarf, I loved the mischevious bard dandelion who would always get into trouble through his romantic endeavors, I loved Vesemir as a father figure and the other witchers Lambert and Eskel as brothers, and most of all, I loved Ciri as I would my own daughter, and only wanted the best for her. The Witcher 3 is one of the best Fantasy stories ever told, and one of the best stories period. It shows that in such dark and morally grey times with no good sides, as the ones depicted in the Witcher Series, there is still joy to be had, people to be loved, and good to fight for. This is a message anyone can take with them and remember when things aren't going so good. It's this message which is the reason I hold the Witcher 3 so close to my heart. Image result for the witcher 3 geralt and ciri piggyback Image result for the witcher 3 geralt and ciri piggyback Conclusion: The Witcher 3 is easily the best game ever made. The visuals are stunning, and the sunsets still make modern games look like PS2 Era graphics. The exploration is awesome, and the satisfaction from uncovering the different parts of the world is amazing. The combat is in depth and a joy to play. The complex character customization can be experimented with for many hours. The satisfaction you get from preparing for and killing monsters is out of this world. The side quests put the narratives of many other games' main stories to shame. But while these are all great, these do not make the Witcher 3 the greatest game of all time. The reason for that is because it lets us see and interact with these characters that we love and it lets us fight against the Wild Hunt who want to take that away. It let's make choices that determine the fates of those we care about and go on to see them live happy or sad as a consequence of your actions. And, as much as this phrase is overused, it makes you FEEL like a father, and by the end of the Witcher 3: Wild Hunt, you will love these characters, whether or not you're a long time fan of the books or whether you're just a newcomer to the series. This game is the only game that left me feeling empty after finishing it. And while in some games, like MGS5, it means that the game wasn't finished, here it's because you get so attached to these characters that you can't let them go. And obviously sooner or later the game will be beat out by some other massive sprawling RPG. With the advancement of technology and more developers, it's bound to happen at some point. But even if it does, the memories that you forge with these characters will last for a long time. Because while games might be fleeting, memories are forever.

    Majju badge
    Majju avatar
    Reached 3 level
    3 months ago
    Majju badge
    Majju avatar
    3 months ago

    The Flame in the Flood is a rogue survival game published in 2016 by The Molasses Flood. Earth had suffered no more than a few calamities, but it was enough to change the very lives of everyone. Sinkholes and hurricanes tore the continental United States apart, with powerful earthquakes tearing the lands apart, turning them into islands separated by floodwaters. Most perished. Some escaped to who-knows where. Those that remain struggle to survive. So, when you start the game for the first time with nobody around but a girl named Scout and some old bunkhouses with the word "S.O.S" painted on their roofs, it can seem a bit depressing. Never fear, though, since just afterwards, a dog named Aesop comes up with a bag and a radio. Can't make out the signal, though. If Scout wants to survive and perhaps find out what the radio says, she'll need to head south down the river away from the coming rains. Okay, enough backstory. The Flame in the Flood is a roguelike survival-adventure game. Basically, there's two main aspects to the game. I'll start with the first aspect... the rafting phase. https://www.withoutthesarcasm.com/wp-content/uploads/flame-in-the-flood-review-floating-the-river.jpg Just raftin' along. Mm-hm. When you leave Pinewood Camp, which is the starting location of the game, you'll hop on a raft and start floating down a river. If you're playing on a computer, you can use the WASD keys on your keyboard to steer the raft, or if you're using a game console (or a computer with a controller), you can use the left-side analog stick to steer. Your raft has two aspects to it. Stamina and Integrity. You can occasionally paddle harder to make the raft go faster or to avoid obstacles, but this will use some Stamina. You can't boost without it! Integrity holds the raft together. Hitting other things on the river will damage the raft and lower it's Integrity. Crash too much and you'll take a swim and drown. The floodwaters aren't exactly warm, so try not to fall in the drink. As you boat through the waters, you can dock at islands to search for supplies. This leads us to the Scavenge phase. https://www.windowscentral.com/sites/wpcentral.com/files/styles/xlarge/public/field/image/2016/03/the-flame-in-the-flood-church.png?itok=lCG7dAoL Where's God when ya need 'em? Once you get off your raft, you can start walking around and looking for supplies. You can pick wild dandelions, maybe some berries to munch on, or grab some saplings from the ground. You can look through boxes and old cars to find hidden remainders of what once was, and loot the old shops. Scout in particular has four needs. Nutrition, Hydration, Temperature, and Energy. If she starves, she's dead. If she's dehydrated, she's dead. Hypothermia? Dead. Exhaustion? Leaves you wide open to the elements and animals who want to make you their snack. Probably dead. So, let's start with the easy stuff. How do you warm up and get rested? Easy. For warmth, you can craft warm clothes using animal pelts, which I'll explain in a moment. Alternatively, though, for both warming up and resting, you can just sleep in a building or by a campfire. Kill two birds with one stone. Buildings are safer most of the time, as animals can't get to you easily, but most animals are also afraid of fire, so you'll probably be fine either way. As for getting water, you can either fill a Jar with water from the rain, or you can scoop it up from the river and filter it with a craftable Water Filter. But getting food... you'll need to hunt. Sure, you can find wild food like mulberries, corn, garlic, and other "ground foods" easily, but the best stuff is meat. You can hunt Rabbits with Snares or Box Traps (snares kill, box traps livetrap), while Boars and Wolves need to be killed with a Spear Trap, or a fired Arrow from a Bow. You can cook the meat over a Campfire. However, Boars and Wolves aren't exactly pushovers. While Rabbits might just flee, predators will fight back. Boars charge at their enemies to break their bones, while Wolves will pounce and scratch at their target, lacerating them. Broken bones and other such ailments aren't exactly fun, and if they aren't treated, they might even kill you. Speaking of ailments, physical harm isn't the only immediate danger. You can also get sick. Eating uncooked and/or spoiled food, drinking unfiltered water, or letting an injury fester can give you nasty stuff like blood flukes, dysentery, etc... or worst of all, the lethal Sepsis. First you feel sick to your stomach. Then your vision gets hazy. Then you see nothing at all and perish. A bit bleak, perhaps, but it's common. Not everything's bad, though. You can sometimes find other people still alive. https://gamespot1.cbsistatic.com/uploads/screen_kubrick/1533/15333573/2994457-feature_60fps.00_09_51_57.still006.jpg Often times, for almost no trouble at all, they'll give you a useful item or supplies. Some of them may prefer to trade, but the deals may often be stacked in their favor. Of course, this game does have some critical flaws. For one, the PC version is prone to frequent crashing, excessive resource consumption, and lag, while the console versions often have inconsistent FPS. The enemy AI is awkward, and the way that the raft is damaged from hitting things sometimes doesn't even make sense. Sure, if I hit a rock at 30 MPH, I'll fall off, but if I hit a flat cliff while barely moving, I'll be fine! Regardless, in conclusion, I think this game is definitely worth a try, even if you only complete it once, as it has a nice Campaign mode that is quite rewarding when finished, although I won't spoil it... Have fun!

    Majju badge
    Majju avatar
    Commented subject Clash Royale (Part 2).
    3 months ago

    Clash Royale – Part 2 (Questions\Answers) Hi, in this article I will answer to some useful questions about C.R. mobile game that maybe will help many users, hope you enjoy… Clash Royale? “One of the most successful mobile game from the Supercell game studio that mobile gamers love to play it, the main goal of this game is destroying opponents’ main towers while you are protecting your towers from eliminations; all of the features of this game are totally Online…” ❓ Are Legendary cards OP? How to get them? All cards in Clash Royale are balanced even Legendary cards, CR team consider Balance Changes every time when they feel some cards are so strong/weak and how many players usually use them. Legendary cards are like other cards and of course it is much harder to get and upgrade them but it doesn't make them OP. The way to use a card in the game is the point, we can see many pro players who don't have even one Legendary card in their deck but still have a high win rate; it's all about your game-play and the skills you have to deploy a card or save it for one better situation, this is possible for a simple Common card to beat a Legendary card and be more useful than any cards, just play it correctly. For getting a Legendary card there is not a special way and like any other cards you can get them from chests, events and the shop. For getting a Legendary card directly from chests (Not the chests that guaranteed Legendary cards) it depends to you luck and the chest you open, you can win 2 Legendary cards in a same day or don't see any Legendary cards for a whole month. Mega lightning chests have the best chance of getting a Legendary card in achievable chests which you can earn from battle. hrxf_1.pngtxdh_1-1.png ❓ Why should I contribute in clan wars? And what is the importance of my whole card collection in it? Contributing in clan wars is one of the ways to grow faster in this game, by every win you get in clan war the prize you gain will increase and at the end of the war you will get a bigger bounty which can bring for you Golds, Gems and even trade tokens. You have 3 attacks for collection day and 1 main attack (can be 2) for war day, every successful attacks in war day will be counted and the clan which has more successful attacks will win the war as the best clan and get more clan war Cups. The cards which are available for using in your war deck are different in every war, that means you have to use some cards that you have never used them before in your normal attacks. This makes clan wars a little hard so you should have many of your cards in average level in order not to face a big problem for your last main attack that carries the fate of the war. 05no_2.pngxn0_2-2.png *Let me know if you like this article in comment section below and please rate it to show me is this useful or not, you can also ask me about the question in your mind about this game and if I can, I will answer them. This article is totally original and have written by me: Sebastian50 for Gamehag.com - all rights reserved.

    Majju badge
    Majju avatar
    Commented subject This War Of Mine Review.
    3 months ago

    This War of Mine was released in 2014 and takes place in the years 1992-1996. This War of Mine is a very unique game, it shows us the harsh lifestyle in time of war, the goal of the game is survival, you face lots of challenges that force the player to make very hard decisions. I have almost 20 hours in this game and I still play it when I get bored and I want to play a strategy game. I can't talk about this game's story because you make your own story so I'm going to talk more about the gameplay and my opinion. brKPgiAxe7vce2plFEWBoWwbXEtCel.jpgGameplay When you start you have to build your scenario, you can pick up to 4 persons to play with. The games offer you a number of persons but you also have the option to import characters from the workshop. You can also build your character, name him and play with him. After you finish selecting your group you can select the building you want to be able to loot and the type of loot you will find. For example, in some buildings, you can choose to find terrorists or just loot. The group starts either in an abandoned apartment building or in a huge house with a treehouse in the back. When they arrive everything is not looted and you can collect all the loot to start building beds, stoves, etc. At the end of each day you have to pick what each person is going to do in that night, someone can either sleep on the floor, scavage for loot, sleep in the bed, guard. Looting: If you pick someone to loot you will also have to pick the location and what tools/weapons to take with him, after that you get to that location , there is a limited time to loot , if you don't go back until morning the character will not be usable for that day and he will come back the next day.In order to loot you just have to click on the icon above the loot. Guard: To prevent getting robbed you have to make sure that someone is guarding in the night if someone attacks the guard he will use bullets if you have any, if you don't he will use any weapon and might get hurt in the process. Sleeping: Every character needs to sleep, they can either sleep in the night or the day, if they are sick, sleep can be a huge help. If they don't sleep enough they won't be able to run and just walk slowly. Image result for this war of mine Food: Food is the most important thing in the game if the group will not get food eventually they will die. You can cook food at the Stove, you have to pay 10 components and 4 wood to build it. After that, you can cook 1 meal(1 meat, 5 water, 2 fuel) or 2 meals(1 meat, 1 vegetable, 6 water, 2 fuel) but it costs less if you upgrade the stove also there is a character named Bruno, he is a good cook , he's able to cook the same food for fewer resources. Water: Water is only used for food, to grow vegetables, making alcohol and growing herbs. To get water, you can either build a Rainwater Collector which uses filters(3 components), you can also use snow but only in the winter. Traits: Each person is good at something, for example, Marin, he's a Handyman. Marin can upgrade/craft things for fewer materials. There are lots of traits in this game, some of them are very useful like Good Cook, Handyman, Trained In Combat, etc.. Combat: The combat depends on the type of weapon you use if you have a close-range weapon like a knife, crowbar, etc.. you have to get close. You can hide in some spots and take down the enemies with a stab in the back. You can take cover behind doors and furniture when you use a fire weapon. gL3U0xcexTKfQzvEZgVWDnuQLMI6Pi.png How to win the game: If you want to win the game you have to survive the war, when you start the game you can select how many days you want the war to last. If your group dies you will lose the game, if someone dies you have a chance for a random survivor to come to your shelter and ask if he can join you. Trader: Every 3 days a person named Franko comes to the shelter for trading, he likes weapons and he usually has lots of items. There are other traders but you need to go to them and if you steal from them they will attack you. Weather: In the winter you have to make sure that everyone will not get sick from the cold, to do that you can build a Heater which uses fuel and you can also fix the holes in the shelter, doing that will increase the overall temperature but not to much. When you create the world you can select when the winter is coming and how bad it is going to be. Image result for This war of mine winter Review In my opinion, the game is one of the best strategy games ever. It costs 19 euro on steam but you can get it for less than 5 euro on the internet. I really like the way you build your game, every playthrough on youtube is different, everyone has a unique story and cand build a unique group of survivors. There is also the DLC The Little Ones which brings in kids in the game. I like the way they force you to make a decision, you can either steal or starve in some cases, the abandoned loot is limited and eventually, you will have to steal and kill in order to survive. Overall I like this game a lot and if you like strategy games you should definitely give it a shot.

    Majju badge
    Majju avatar
    Commented subject Terraria 1.4 Stuff + Thoughts.
    3 months ago

    No, not the Series 4 Doctor Who Finale! I'm talking about Terraria. Hello everyone, my name is InvisibleInquisitor, also known as InvizInquiz, and I'll be talking about the last major update in Terraria, 1.4: Journey's end, and the things I found to be rather cool! Journey's End: Items and Features Galore! If you haven't watched the trailer for it already, go ahead, I've left a link in this article! Terraria 1.3.6, was the centre of hype for a while, in the Terraria community, and for good reason! It was actually what 1.4 was known as before it was expanded into what it is now. I'm not supposed to give my opinion, but, I think this is where the fun begins! Let's say, you're a little bored of Terraria, you've completed Expert Mode, and now everything's easy as pie, well, with the announcement of Master Mode! I think this is going to add another dimension to speedrunning, especially for the more obscure runs, like the Dungeon Guardian, which, if you didn't know, is indeed killable, and drops, the Bone Key. (Which summons a little skull pet. Slightly scary, but kinda cute) Speaking of Master Mode, be careful not to leave your gravestones lying around, or you might be faced with the brand new Graveyard mini-biome! (Although, you may need to actively place them, and they might not be naturally occurring. I don't know the mechanics yet) This could be extremely useful for anyone interested in farming materials from monsters. We will also have the new Oasis mini-biome alongside it, and three distinct types of moss for the underground. Xenon OfRPIPVriFHdPoVbnxYQWF5UvdChUB.PNG Krypton I1g5B7LJLyDZxAl6jxDxvzi71w5k8X.PNG Argon XWl1i1a60QSwnZnkFjeHByXWc3e8Ky.PNG This could be a very clever and innovative material for builders, and there's more good news for builders too! Block replacement for anyone who wants to update their houses, and of course, Creative Mode! I think loads of people have wanted this for a long time, and it's very exciting to hear the announcement. We, unfortunately, don't know much about it, but Cenx says that we will have to work towards certain items, and we won't be given everything at once. While I do like that idea, I do think that this could lead to a lot of grinding and could wear out players quickly. However, if executed well, it could add a lot of replayability. The Bestiary is going to be a great addition, as an in-game mini encyclopedia for Monsters and Bosses. I'm unsure whether NPCs or creatures that aren't hostile will be included, but I'm guessing that it might not be apart of it. Golfing is also going to be an addition, and I'm wondering if this could be kind of like the Angler. Like, the NPC gives you quests, you complete them, and then you get exclusive rewards, but, maybe it's just a fun mini-game on the side. I think this is a welcome addition and yet another plus for builders! There are also going to be new items, two, in particular, have caught my eye. The Dune-Rider boots, I could see these being an upgrade of the Ice Skates for the desert, or serve as a combination of the skates with Hermes boots. The Void Vault also looks very interesting, as it could be used like the flying piggy bank to take with you on the go, we'll just have to wait and see! This update will be 100% free for people who own Terraria and those who buy it! Not to worry, no DLC shenanigans here! "But Inquisitor!", I hear you cry. "What if I absolutely plough through this update's contents, and become bored again! There's going to be no major updates, right?" Well, my friend, the modding community is still going strong! The Calamity Mod, Terraria Overhaul, and many others are just waiting for you to play, so you can get the best of your Terraria copy that way too! There was also talk of Terraria 2, no not Terraria: Otherworld, that was cancelled, but there could be a new sequel. So, hang out for that, however, this could be just a rumour! Well, those were some of the things I found to be interesting in the Journey's End trailer, and the things we've heard from the Terraria team. If I've gotten something wrong here, please tell me, and I'll try to fix it. Thank you very much, and I'll see you later! - InvisibleInquisitor. Sources: https://www.youtube.com/watch?v=StRvxSf_sMw https://terraria.gamepedia.com/Upcoming_features#cite_note-cenxcreative-3

    Majju badge
    Majju avatar
    Commented subject Alien Kingdom - review.
    3 months ago

    Alien Kingdom is a game that has been available on Steam since the end of July. It belongs to the adventure-strategic genre, which attracts attention because usually these types of games are not very well made and are daunting. Is this also the case with Alien Kingdom? About the game In the game, we play as an unspecified character whose adventure begins on the planet Aesa. The player's task is to build his kingdom while finding and saving villagers who are scattered throughout the map. Unfortunately, the ubiquitous monsters will make it difficult, because they will attack anyone who is near them. It is worth noting that Aesa is just one of the four worlds available in the game. Each of them differs in atmosphere and monsters. We can unlock them only if we defeat enemy bases in a given world. Control and rules In the game, we control our character from the first-person perspective, which allows feeling much more into the game. Moving around is quite intuitive and simple. In addition to the standard W, A, S, D, the player can activate the shield, which temporarily absorbs the damage dealt to us, but also he can use the rapid movement of a short distance in a given direction. It is also worth mentioning the option of returning to our base after pressing the appropriate button. This is important because there is no minimap in the game, so it's easy to get lost. The gameplay on Aesa can be varied by changing any of the options in the game, including: By clicking the first icon in the attached picture, our hero shoots a plasma that deals quite low damage, but it significantly renews our energy. The second icon allows you to attack with two saucers that deal damage and apply bleeding, which allows you to quickly eliminate the enemy. Unfortunately, it renews much less energy. The first of the icons in the above image allows you to attack with fire, in a short distance in front of our character. It deals huge damage and is crucial in quickly eliminating enemies. After clicking the second icon, we can repair building elements that have been slightly damaged. The last and most interesting icons are those shown in the picture above. They allow you to change the weather depending on your needs. After clicking the first icon, the sky on the planet is cloudless, and our hero gains additional health points. Clicking the second icon causes rain all over the planet, which heals our character from time to time. Unfortunately, only one of the icons in a given category can work at a time, which forces the player to constantly customize them according to own needs. In addition, the player has an impact on the type of gameplay itself by increasing/reducing the following options: Difficulty significantly increases the health and damage of monsters found on the planet. The benefit for the player is that he gets much more experience for defeating them. Intensity, on the other hand, increases the number of monsters, which gives the player the opportunity to quickly obtain the raw materials that we receive after defeating them. I have already mentioned that by defeating monsters, you gain experience. It is needed to gain the next level, which allows you to build more interesting buildings. In addition to character level, you need the right resources, which can be obtained by defeating the monsters. Unfortunately, in terms of building structures, I was disappointed a lot. It turns out that the individual buildings constructed by us, as well as those encountered during exploration, are just for the appearance and there is no way to enter them. This significantly limits the gameplay and kills one of the most interesting elements, such as furnishing the buildings. Overall impressions I must admit that the game developers pay attention to the problems presented by players and every week they add a new update that improves the gameplay. Unfortunately, it's still easy to find a lot of bugs. One of them is using the button that allows you to quickly move in a selected direction over a fairly short distance. With it, you can even go through the walls, but if we do it on the edge of the map, then our hero will be outside of the map and the only way to return is teleportation in front of our house. Another quite significant drawback is saving the game, which must be done manually. Most games have a built-in autosave feature for a long time, so the player may forget to save, which results in the loss of the progress he has made in the game. The positive aspect of the game is the player's huge impact, both in terms of weather and the strength of the creatures. The game is quite interesting, although it requires many improvements to encourage the player for longer. It has been available on Steam since July this year, so if you are looking for a strategy adventure game, maybe you will give Alien Kingdom a chance? Review written by our moderator: KappaHype

    Majju badge
    Majju avatar
    Commented subject Roblox Review.
    3 months ago

    hello ! like everyone i am a proud member of this community and i decided to give my opinion on roblox . Roblox is a fun game in my opinion because there are all kinds of stuff ! This game is mainly designed for children but is free for people of all ages. Games : There are lots of games to choose from and you can even create some games yourself . From FPS to roleplaying , from simulators to tycoons , Millions and millions of choices on Roblox Groups : Have you ever felt alone ? well the groups on roblox are just for you ! You can search for a topic you want to speak about and you may even make new friends from the groups ! Library : Don't worry in Roblox's library you can be all loud as you want but the library is not what you think . You see there are lots of models and audios which you can use in the process of making your own game ! Catalog : he catalog is filled with awesome stuff you can buy with the ingame currency ''Robux '' how to get it ? buy it ! Or if you want it for free use Gamehag to get free robux or gamepasses Community : The community is mostly filled with people who like memes and other funny stuff but most of them are nice people . Keep in mind however that you can meet bad bad people , and even hackers . History : Now you may be wondering ''Why are you putting this in here ?'' i am putting it in here because when you view roblox's history its actually interesting (or atleast its interesting in my opinion) . In the short review i gave , i think roblox is a 8/10 . '''But why not a 10/10 this review was so positive!'' Now it's mostly due to the community and sometimes the toxicity it gives to eachother , but other than that it's a great online game . Roblox is a ton of fun in my opinion but why don't you go and try it out for yourself ? just sign up in Roblox and tell me about your experiences in the comments . As always peace , love and hugs . Now if you are interested in the history of roblox here it is ! 1989 roblox :Somewhere between 1989 - Interactive Physics is released by Knowledge Revolution, which was owned by David Baszucki and co-owned by Erik Cassel. It would soon become an influence to the creation of ROBLOX. 2003 Roblox: Dynablocks Domain registered by J.Stevens 2004 Roblox : It was released in 2004 for pc under the name ''Dynablocks'' 2005 : Dynablocks becomes ROBLOX 24th june 2005: ROBLOX released to Public and had Minigames that you can earn points from. 2006 : upgrade of Roblox with multiplayers games and private messages for the players Jan 2007 : The Game is update and The RobloXians looked like they were walking and also they could change type of clothes/ colors. 2008 : Events were created for the game ( Easter Hunt & Olympics contests). 2011 : First TV Commercial came up and also players can use Chrome Browser to launch the game. 2011 : Players are able to play from their mobile devices. 2012 : Someone hacked the website on april 1st and added a really creepy face titled ''c:''. When they asked why he would do such thing he said it was meant to be a joke. 2012 : more than 100,000 played at the same time because they found it fun . 2016 : Roblox removed their second currency ''Tix'' which could be used to buy items in the catalog (these items are now removed) and even make them into robux . 2017 : 2 of the most popular games (at that time) Jailbreak and Meepcity accomplished some of the greatest things on roblox . Jailbreak hit 100,000+ players playing it at the same time ! Now what is different than 2012 is that they played different games unlike 2017 100,000+ people played it at the same time . Meepcity was the first game to hit 1 Billion visits . 2018 : Guests and forums have been removed which angered players

    Majju badge
    Majju avatar
    Commented subject Terraria 1.4 Stuff + Thoughts.
    3 months ago

    No, not the Series 4 Doctor Who Finale! I'm talking about Terraria. Hello everyone, my name is InvisibleInquisitor, also known as InvizInquiz, and I'll be talking about the last major update in Terraria, 1.4: Journey's end, and the things I found to be rather cool! Journey's End: Items and Features Galore! If you haven't watched the trailer for it already, go ahead, I've left a link in this article! Terraria 1.3.6, was the centre of hype for a while, in the Terraria community, and for good reason! It was actually what 1.4 was known as before it was expanded into what it is now. I'm not supposed to give my opinion, but, I think this is where the fun begins! Let's say, you're a little bored of Terraria, you've completed Expert Mode, and now everything's easy as pie, well, with the announcement of Master Mode! I think this is going to add another dimension to speedrunning, especially for the more obscure runs, like the Dungeon Guardian, which, if you didn't know, is indeed killable, and drops, the Bone Key. (Which summons a little skull pet. Slightly scary, but kinda cute) Speaking of Master Mode, be careful not to leave your gravestones lying around, or you might be faced with the brand new Graveyard mini-biome! (Although, you may need to actively place them, and they might not be naturally occurring. I don't know the mechanics yet) This could be extremely useful for anyone interested in farming materials from monsters. We will also have the new Oasis mini-biome alongside it, and three distinct types of moss for the underground. Xenon OfRPIPVriFHdPoVbnxYQWF5UvdChUB.PNG Krypton I1g5B7LJLyDZxAl6jxDxvzi71w5k8X.PNG Argon XWl1i1a60QSwnZnkFjeHByXWc3e8Ky.PNG This could be a very clever and innovative material for builders, and there's more good news for builders too! Block replacement for anyone who wants to update their houses, and of course, Creative Mode! I think loads of people have wanted this for a long time, and it's very exciting to hear the announcement. We, unfortunately, don't know much about it, but Cenx says that we will have to work towards certain items, and we won't be given everything at once. While I do like that idea, I do think that this could lead to a lot of grinding and could wear out players quickly. However, if executed well, it could add a lot of replayability. The Bestiary is going to be a great addition, as an in-game mini encyclopedia for Monsters and Bosses. I'm unsure whether NPCs or creatures that aren't hostile will be included, but I'm guessing that it might not be apart of it. Golfing is also going to be an addition, and I'm wondering if this could be kind of like the Angler. Like, the NPC gives you quests, you complete them, and then you get exclusive rewards, but, maybe it's just a fun mini-game on the side. I think this is a welcome addition and yet another plus for builders! There are also going to be new items, two, in particular, have caught my eye. The Dune-Rider boots, I could see these being an upgrade of the Ice Skates for the desert, or serve as a combination of the skates with Hermes boots. The Void Vault also looks very interesting, as it could be used like the flying piggy bank to take with you on the go, we'll just have to wait and see! This update will be 100% free for people who own Terraria and those who buy it! Not to worry, no DLC shenanigans here! "But Inquisitor!", I hear you cry. "What if I absolutely plough through this update's contents, and become bored again! There's going to be no major updates, right?" Well, my friend, the modding community is still going strong! The Calamity Mod, Terraria Overhaul, and many others are just waiting for you to play, so you can get the best of your Terraria copy that way too! There was also talk of Terraria 2, no not Terraria: Otherworld, that was cancelled, but there could be a new sequel. So, hang out for that, however, this could be just a rumour! Well, those were some of the things I found to be interesting in the Journey's End trailer, and the things we've heard from the Terraria team. If I've gotten something wrong here, please tell me, and I'll try to fix it. Thank you very much, and I'll see you later! - InvisibleInquisitor. Sources: https://www.youtube.com/watch?v=StRvxSf_sMw https://terraria.gamepedia.com/Upcoming_features#cite_note-cenxcreative-3

    Majju badge
    Majju avatar
    Commented subject The Elder Scrolls: Legends.
    3 months ago

    Introduction: Did you ever play Heartstone ? A turn-based strategy card game, where two players are fighting each other with the cards in their hands. If you love Skyrim and that type of games, this is combined version of them. If you hear about it first time, but love strategy games, keep reading, as this can become one of the most played games in your list ... Gameplay - So what is this game all about ? - You open pack, get some new cards/heroes, create a deck with those heroes and go play against opponents. I will talk about cards and hero abilities later. - What is the main objective ? How you play the game ? - When game starts, both you and your opponent draw 3 cards (each person draws from his deck). You have an option for each of these cards, either keep it, or place it under your deck and draw another one. Each card has elixir cost, so you will probably keep those, which uses less elixir, as each player starts with only 1 elixir available. A person, who will play second, gets ring, which can be used in 3 different turns to get one extra elixir. Each player has his own "character" with 30 lives. The objective is to kill your opponent's character first. But it's not that simple, as there are runes for every 5 lives. So for example if you damage your opponent and his lives go down from 28 to 24 (passing 25, where the rune was placed), your opponent will draw a card. You must be careful and think, whether it's worth to break a rune, or you should play it safe and make your cards more powerful. XEsPyL1jqYcEqZe3x8A6AYHBgk38lV.jpg Card Types There are 4 types of cards in this game: 1) Creatures - main cards, which you can put on the field and use until he's dead. Has both amount of lives and power (damage which he will do when attacking somebody). They are used to attack, defend and kill opponent's creatures or Main character. 2) Actions - Used to do some actions like dealing damage, spawning creatures, killing other creatures, drawing cards, etc. 3) Items - Used on any type of creature to give him some lives, power, or keywords. 4) Support - Placed on field, near your character and used once in each turn until it expires or opponent destroys it. Can't be targeted, if there is no creature or action card with an ability to destroy it. Each card also has one (or 2-3) of available 6 attributes (multi-attributes): Strength, Willpower, Agility, Intelligence, Endurance and Neutral. Keep in mind, that while creating decks, you are allowed to use only two types of those attributes (except Neutral, it can be added in any deck) or three, if you have a multi-attribute card (card, which has 3 attributes) in your deck. Last thing, that cards have is rarities: Common (gray), Rare (blue), Epic (purple), Legendary (gold). Lanes Playing Field has many variations of lines. Each line has it's own effect. Default playing mode has two lanes: left - normal, without any effects. right - shadow lane, which gives all summoned creatures cover for 1 turn. There are more than 20 lanes in this game, so will not be able to tell about every single one, but you can hold your mouse on icon in-game anytime and read what that lane's effect is.They are mostly used in Story mode and Arena Mode. Keywords So each creature or Item can have a keyword. *Breakthrough - When your creature with this keyword attacks opponent's creature, and your creature had more power than opponent's creature's lives (f.e. creature with 5 power attacked another creature with 3 lives), all extra damage will go to your opponent's main character (in this example it will kill an enemy creature and will deal 2 damage to opponent's main character). *Charge - normal cards can't be played after summoning. They have to skip 1 turn to be available. But creatures with this keyword are available right after being summoned. *Drain - When you attack with this type of character, it gives your main character lives with the amount of power it had. *Guard - When there is a character with this keyword on a lane, opponent can't target your main character with any creature, which is in the same line with that guard. Well unless that guard is dead, or there is a creature, which has ability to skip guards ... *Lethal - No matter how much power creature with this keyword has. One attack is enough to take down almost any creature. *Ward - Cards with this keyword ignore the first effect or attack, which would deal a damage, no matter how powerful that attack was. ! Hitting this type of creature with lethal will not kill him ! *Regenerate - If creature with this keyword is damaged and not killed until your next turn, he will regenerate health to the amount he originally had. *Rally - When your creature with this keyword attacks, give another creature in your hand 1 power and 1 health. *Mobilize - An item, which can be played to an empty lane equipped to 1/1 recruit. Other terms *Last Gasp - An action, which will happen after the creature with last gasp dies. *Banish - this type of cards are being completely removed from the match, instead of appearing in discard pile or deck ... *Pilfer - it is activated, when creature with this keyword attacks main character. *Prophecy - this type of creatures can be played immediately, if they were drawn after rune being destroyed. *Shackle - A shackled creature misses his next attack. *Silence - Silencing a creature removes all effects and items, which that creature had. ... Z8d0WdBUNTWN2vBRQ7sTsMX7Lb6SCv.jpg Game Modes In first picture you can see all available modes you can play: Story Mode Great way to start playing this game. Play and practice with AI, while completing objectives, playing with different and interesting effect in-game, etc. After completing each match, it will give you some great rewards, such as coins/soul gems/cards. Puzzle Mode Maybe one of the best modes in this game. It gives you a little task to solve. You have only 1 health and you need to take down your opponent with all cards you have in your hand in one turn or you lose. Requires some wise choices and lots of thinking. (Or if you don't like thinking, just watch solutions in YouTube :3 You know, just for the rewards). Practice Mode Default game mode, but you play against AI (you can choose difficulty easy/normal/hard). Rewards are too low though, so if you know how to play, it's better to spend your time playing with real players. Solo/Versus Arena Firstly you choose 30 cards, which will be the deck you are going to play with (the way you choose is: It gives 2 random cards, you pick one and put it in your deck and the other one is gone. You do this 30 times). There are 9 enemies to beat. You finish this mode if you win them all or lose 3 times. More games you win, better rewards you get ... Also there are 10 divisions to pass through. Each division has it's own prize amounts. Solo Arena is against AI, Versus Arena is against other players. Ranked Mode Main mode to play for rankings. there are 12 ranks, you start from 12 and go till 1. After 10th rank it will become tougher, as there is a chance to drop 1 rank back after losing. Higher rank you get at the end of the month (when season ends), more rewards you get. There is also special card revealed 10 days before each season end. Players, who reached the required rank, get copies of that card. Casual Mode Just play against other players for fun. Not affected on rank or anything .. sSNkfZhuwZQK0djGDodiRWZDgrmZiy.jpg In-Game Currencies Gold - mainly used to purchase Story/Puzzle mode missions, packs or used to enter Arenas. Gain with playing any kind of games or collecting from daily login bonuses. Soul Gems - Can be obtained by playing any kind of game, destroying duplicate cards or collecting them in daily login bonuses. Are used to buy almost any card you want, From common type to even legendary ones. Tickets - Can be obtained only from daily login bonuses or be purchased in store. Used to enter Arena. Advantages: Free to play Never the same. Even if you play with same deck, it shuffles and gives cards randomly each round, so everything is on you and your strategy. Beautiful game design and animations. Tons of cards and tons of deck variations to play. Easy to earn in-game currencies. Disadvantages: A little bit Pay To Win game, as it's sometimes very difficult to get the cards you want (Sometimes even impossible, as there are cards which can be obtained only via store or story mode, which has to be purchased too). Probably will be bored after 1-2 years of playing, but will enjoy before that phase comes ... Luck based, as getting cards from your deck is fully random and it can give you either the cards you want, or fully the opposite, which can cost you a game ... Conclusion: As I said, it can become boring after 1-2 years (I don't play it anymore and collect only daily rewards), but you enjoy playing it when just starting. It's definitely worth to have this game in inventory as it is free. Just don't get mad on Randomness and try to enjoy the game, no matter if you lose or win ...

    Friends

    Recently played

    Friends (2)