i miss this game i think i played first on this is i was 3 years old
I don't like boring games like this
gta vice city my young times :)
oh yeah it was a good game
il a une tres movaise graphique
gta gta gta gta gta gta gta gta
Rockstar seriously needs to have take notes seeing this.
The mod makes you experience the looks of the Vice City that are full of life as the working traffic lights, custom population groups not like the old game with the many duplicated characters, zones along with 3D Neon models, brand new character model and textures were created for this mod and the famous main character which you can play with Tommy Vercetti. (which we gonna talk about him later in this article).
the game play is as smooth as playing normal GTA V so cool
Custom Population Groups and Zones
and much more..
made an identical model of the same character from Vice city and GTA
Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the first entry in the Grand Theft Auto series since 2001's Grand Theft Auto III. Set in 1986 within the fictional Vice City, based on Miami, the game follows the exploits of mobster Tommy Vercetti after his release from prison. Upon being caught up in an ambushed drug deal, he seeks out those responsible while slowly building a criminal empire and seizing power from other criminal organisations in the city.
The game is played from a third-person perspective, and its world is navigated on foot or by vehicle. The open world design lets the player freely roam Vice City, consisting of two main islands. The game's plot is based on multiple real-world people and events in Miami such as Cubans, Haitians, and biker gangs, the 1980s crack epidemic, the Mafioso drug lords of Miami, and the dominance of glam metal. The game was also influenced by the film and television of the era, including Scarface and Miami Vice. Much of the development work constituted creating the game world to fit the inspiration and time period; the development team conducted extensive field research in Miami while creating the world. The game was released in October 2002 for the PlayStation 2, in May 2003 for Microsoft Windows, and in October 2003 for the Xbox.
Upon release, Vice City received critical acclaim, with praise particularly directed at its music, gameplay and open world design. However, the game also generated controversy over its depiction of violence and racial groups, sparking lawsuits and protests. Vice City became the best-selling video game of 2002 and has sold over 17.5 million copies. Considered one of the most significant titles of the sixth generation of video games, and one of the greatest video games ever made, it won numerous year-end accolades including Game of the Year awards from several gaming publications. Since its release, the game has receive
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the first main entry in the Grand Theft Auto series since 2008's Grand Theft Auto IV. Set within the fictional state of San Andreas, based on Southern California, the single-player story follows three protagonists—retired bank robber Michael De Santa, street gangster Franklin Clinton, and drug dealer and arms smuggler Trevor Philips—and their efforts to commit heists while under pressure from a corrupt government agency and powerful crime figures. The open world design lets players freely roam San Andreas' open countryside and the fictional city of Los Santos, based on Los Angeles.
The game is played from either a third-person or first-person perspective, and its world is navigated on foot or by vehicle. Players control the three lead protagonists throughout single-player and switch among them, both during and outside missions. The story is centred on the heist sequences, and many missions involve shooting and driving gameplay. A "wanted" system governs the aggression of law enforcement response to players who commit crimes. Grand Theft Auto Online, the game's online multiplayer mode, lets up to 30 players engage in a variety of different cooperative and competitive game modes.
The game's development began soon after Grand Theft Auto IV's release and was shared between many of Rockstar's studios worldwide. The development team drew influence from many of their previous projects such as Red Dead Redemption and Max Payne 3 and designed the game around three lead protagonists to innovate on the core structure of its predecessors. Much of the development work constituted the open world's creation, and several team members conducted field research around California to capture footage for the design team. The game's soundtrack features an original score composed by a team of producers who collaborated over several years. It was released in September 2013
Max Payne is a neo-noir third-person shooter video game series developed by Remedy Entertainment (Max Payne and Max Payne 2) and Rockstar Studios (Max Payne 3). The series is named after its protagonist, Max Payne, a New York City police detective turned vigilante after his family had been murdered by drug dealers. The series' first and second installments were written by Sam Lake, while Max Payne 3 was primarily written by Rockstar Games' Dan Houser.
The first game of the series, Max Payne, was released in 2001 for Microsoft Windows and in 2002 for PlayStation 2, Xbox, and Apple Macintosh; a different version of the game was released for the Game Boy Advance in 2003. A sequel entitled Max Payne 2: The Fall of Max Payne was released in 2003 for PlayStation 2, Xbox and Microsoft Windows. In 2008, a movie adaption, loosely based on the original game, entitled Max Payne, was released, starring Mark Wahlberg and Mila Kunis in the roles of Max Payne and Mona Sax, respectively. Max Payne 3 was developed by Rockstar Studios and released on May 15, 2012 for PlayStation 3 and Xbox 360, and on June 1, 2012 for Microsoft Windows.
The franchise is notable for its use of "bullet time" in action sequences, as well as being positively received by critics, although Max Payne 2's sales were considered underwhelming.[1][2] As of 2011, the Max Payne franchise has sold over 7.5 million copies.[3] The film rendition received negative reviews but was commercially successful.[4]
Contents
1 Games
1.1 Max Payne
1.2 Max Payne 2: The Fall of Max Payne
1.3 Max Payne 3
2 Film adaptation
3 Characters
3.1 Main characters
3.2 Max Payne characters
3.3 Max Payne 2 characters
3.4 Max Payne 3 characters
4 References
5 External links
Games
Aggregate review scores
Game Metacritic
Max Payne (GBA) 78[5]
(PC) 89[6]
(PS2) 80[7]
(Xbox) 89[8]
Max Payne 2: The Fall of Max Payne (PC) 86[9]
(PS2) 73[10]
(Xbox) 84[11]
Max Payne 3 (PC) 87[12]
(PS3) 87[13]
(X360)
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Max Payne is a neo-noir third-person shooter video game series developed by Remedy Entertainment (Max Payne and Max Payne 2) and Rockstar Studios (Max Payne 3). The series is named after its protagonist, Max Payne, a New York City police detective turned vigilante after his family had been murdered by drug dealers. The series' first and second installments were written by Sam Lake, while Max Payne 3 was primarily written by Rockstar Games' Dan Houser.
I Didn't Install That Game And I Think ''GTA San Andreas'' Is Perfect Vice City is Bad
Who Thinks Like This Comment?
it is very good game in our world
it is very good game in our world