7 years ago
dust 3 into your skull. It's not unusual to see a good player climb to the top of the scoreboard only to decline back into mediocrity. In CS, skill and alertness are your primary weapons—and when you get tired, there are no unlockables to help you keep your edge. That's not to say CS takes the alertness requirement to an uncomfortable extreme. I gave up on the Modern Warfare series a long time ago for that reason: multiplayer skirmishes are just too **** fast and hectic. Drop your guard for a microsecond, and someone is guaranteed to air out your skull with a few well-placed bullets. That kind of constant stress gets exhausting after a while. In CS, Valve has tuned the cadence and pacing almost to perfection. Some rounds are fast and intense, while others go on for several minutes, with two or three surviving players hunting each other in a deadly game of cat and mouse. Players are encouraged to retreat and flank enemies, too, so some battles are interrupted and resumed elsewhere, with wounded combatants quietly dust 3