Conquering the new world by rail takes place through a campaign, scenario or sandbox mode. The campaign itself consists of five chapters, with each of them taking place in the other part of the United States. Because of this division, there is a missed opportunity to create a real transcontinental line that would connect the east and west coasts one by one. Nevertheless, the campaign itself is not boring because the first four chapters are actually an introduction to the rest of the game that is much harder. It's a weird decision because the real challenges are in the scenarios that fairly test the sense of creating a profitable rail network.
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