Following the release was a conflict with the publisher of Vivendi Universal Games and the rapid termination of cooperation, which resulted in the deprivation of the developers of the right to call something "FEAR". This, however, did not prevent them from taking up the second part, otherwise calling it (according to the results of the contest "Call your FEAR" - Project Origin was selected ), while the former publisher was hurrying to equip TimeGate Studios to create add-ons known to be of average scall. To save the situation helped the crisis that forced Vivendi to sell everything in a hurry, which helped Monolith shortly before the release to christen the second part on the right -FEAR 2: Project Origin .
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