Rain

Gem1,106

warlock rank iconhanfred: people do offers/surveys
scholar rank icona31415926bcdef: Very Cat emote (inline chat version)
SystemGamehag: Join our Discord for daily Gem giveaways!
novice rank iconPau: how people makes 600 dollars doing this?
novice rank iconZeus89PL: dd
novice rank iconjcrbfm: thanks!
novice rank iconPau: ok thx
novice rank iconHeroSa2dos: ranking up isn't benifiting its jst a different logo next to ur name
novice rank iconPau: yeah but u win something or there are better offers?...
novice rank iconjcrbfm: Rank up
novice rank iconjcrbfm: Do you win anything?
novice rank iconPau: ranking up benefites you?
novice rank iconzeusbs89: Yyy
novice rank iconHeroSa2dos: i jst need to earn 672 to get next rank
novice rank iconHeroSa2dos: hi
scholar rank iconSpleen: Dance Blue emote (inline chat version)
adept rank iconA.K.H.E_2004: Lawyer Capybara emote (inline chat version)
SystemGamehag: Join our Discord for daily Gem giveaways!
mage rank iconwhoismagickituk: hihi
adept rank iconFrancisco Javier Ortega: Hi
adept rank icondvmb_0: Browhat emote (inline chat version)
adept rank iconPontus Andersson: Capybara stare emote (inline chat version)
novice rank iconPau: tip to rain
enchanter rank iconfnogaj: Dog Arrive emote (inline chat version)
novice rank iconperezozo321: Very Cat emote (inline chat version)
novice rank iconElinora: Dance Blue emote (inline chat version)
novice rank iconjcrbfm: WeSmart emote (inline chat version) Chatting emote (inline chat version) Meowdy emote (inline chat version)
novice rank iconjcrbfm: Meowdy emote (inline chat version) Pog emote (inline chat version) Packwatch emote (inline chat version) Dance Red emote (inline chat version) Chatting emote (inline chat version) ratJAM emote (inline chat version) catdrive emote (inline chat version) WeSmart emote (inline chat version)
novice rank iconjcrbfm: 1f9e8 emote (inline chat version) 1f387 emote (inline chat version) 1f389 emote (inline chat version) 1f389 emote (inline chat version) sumSmash emote (inline chat version) 1f386 emote (inline chat version) sumSmash emote (inline chat version) sumSmash emote (inline chat version) sumSmash emote (inline chat version) sumSmash emote (inline chat version)
novice rank iconjcrbfm: Let's wait for the next rain ...
novice rank icons4ch4t0uill3: Vibin emote (inline chat version)
novice rank iconnotorioustf2: Browhat emote (inline chat version)
SystemGamehag: 25 users received Gem40 from the Rain.
novice rank iconjcrbfm: Meowdy emote (inline chat version)
SystemGamehag: Join our Discord for daily Gem giveaways!
novice rank iconRata bb: Let it rain!
novice rank iconLana nightmoon: Petcapy emote (inline chat version)
novice rank iconjcrbfm: Come rain!!!
adept rank iconreimond96: hello
novice rank iconRata bb: Browhat emote (inline chat version)
sorcerer rank icondem.pferd.heisst.horst: Dance Blue emote (inline chat version)
novice rank iconRata bb: Fua
scholar rank iconSpleen: Dance Blue emote (inline chat version)
novice rank iconchrisp1586123: Hi
novice rank iconrevilrrr: Capybara stare emote (inline chat version)
novice rank iconKartal Tablet: What are you saying, fuck
novice rank iconRata bb: What language do you speak?
novice rank iconKartal Tablet: ??
novice rank iconRata bb: Wassup?
novice rank iconKartal Tablet: Ha?
Sign in to start chatting

76

0/160

(1069 ratings)
Blasphemous: Review

Blasphemous: Review

Blasphemous is an Metroidvania action-rpg platformer which depicts the story of a deeply religious world in distress caused by monsters, bearing a curse, 'The Miracle'. The game has been developed by Game Kitchen and published by Team17. The game is available on almost all the platforms

The opening sequence of Blasphemous shows how a revile called "The Miracle" has struck the place of Cvstodia, causing a frightful predicament that has driven its residents to franticness with ‘Guilt’ and outrage. As such the ‘Twisted One’ with the help of the Mea Culpa, a sword is entrusted with lifting the revile that has caught the world in a perpetual pattern of death. The Mea Culpa, a blade manufactured by Guilt, was made to overcome the different adversaries and managers that involve prisons, chapels, and peaks in the game world.

jd3QyWg5zMIkXeqnG9YSQnS2h4UDro.jpg

The game is crafted with aesthetic pixelated graphics which as a matter of fact experiences no difficulty on creating the environment of such a ruthless world. The cutscenes can truly capture the main essence of the game as it is as gory as it is violent. The equivalent can be said in the game world also. Situations, character models and outlines all offer similar exceptionally nitty gritty illustrations that must be hand-drawn rather than rehashed resources, which means each bit of Blasphemous' visuals is unique, making it a noteworthy game to see. Coordinated with its frightful ensemble like soundtrack, the game's reality establishes the pace for an excursion through some serious hardship on Earth.

As the player progresses onward, the story goes on to become way deeper. Each of the items, armor, collectibles, power-ups etc. have their own background and story and has a bit of foundation and root to its reality.

x2ElqHpU2DfYrT5jTjY5bj0Y0uDqF4.jpg

 When it comes to gameplay, Blasphemous has done an impressive job by taking many of the fan-loved elements of other Metroidvania and Darksoul games. ‘Tears of Atonement’, an item dropped by the enemies has the same function of that of the ‘souls’ in Darksoul. Additionally, altars named Prie Dieu are found all over the world that players can go to recharge health bars and healing flasks. It is likewise a respawning point after death. The game comprises of an open world that has numerous connecting ways which should be returned to every now and then.

U0lyO0mHfqiTLSbFs3yyI5m8iKOphv.jpg

In my opinion I found Blasphemous’s story a bit blundering and almost getting in the way of gameplay.  As the players venture further into the game and have contributed a good amount of time, they might get a sense of dissatisfaction as not getting rewarded properly for all their actions. For instance, as keep on playing looking for power-ups and other important items, all you get is collectibles, items that serve almost no purpose but is there just for the players to read their item description, quest items etc. It becomes genuinely hard to find items that add to your abilities or experiences as the game progresses.

As such a game which has the same genre as Darksouls, I believe it is a shame that the game doesn’t reward its players properly making it almost boring at some point. A great deal of platforming and adventure games love to compensate the most inquisitive and bold players by placing rare rewards/collectibles in the most impossible to know places. However, as a player, not even once did I have the satisfaction of finding a rare item no matter how much I explore.

8C9PCYvABsnof3bnZdKQSbVXj60ywa.jpg

For the combat in Blasphemous, it has done a pleasant work as the enemies pose a good challenge and I’m talking about even the minions. But the most fun part of the game would probably be the individual special takedowns for each group of enemies. The combat system is mostly high paced which can keep you on the edge of your seat for hours. As in all platforming games, not all enemies are required to be killed to progress into the lore. But many of them can be killed using just casual attacks.  A slight problem here are the enemies wielding a shield. These enemies can only be killed by only casual attacks for which you have to wait for them to move their shield which really slows down the fun pacing of the game.

The depth and distance perception of this game is a bit off making it more likely for you to miss special attacks and not making successful wall jumps or climbs.

BUjXK0DQxgyMnJbK0shUt92oQDiG0R.jpg


TLDR:
 Though all its faults, Blasphemous is, without a doubt, an impressive game with its world building, player choice and exceptionally well done graphics as though being pixelated can easily depict the intensity and fright of a scene like the player collecting a demon’s blood in his helmet and proceeding to wear it.