6 lat temu
Developed by Ubisoft Montreal (..you know who they are) and launched on October 28th, 2003, Prince of Persia: The Sands of Time is an adventure platformer in third person filled to the brim with action, unique puzzles and tons of parkour. Tracing its origins back to 1989, developed by Jordan Mechner and published by Brotherbund software (inspired by the book One Thousand and One Nights), this was one of the first (if not, the first) game to introduce the concept of rotoscoping to achieve realistic animations for runs, jumps and various stunts. The Prince of Persia series has been a staple for its incorporation of parkour throughout the games, and Sands of Time is the one that (in my opinion) revolutionized the genre of 3D platformers due to its dynamic way of navigation through stunts, which remain true to the original source.