The personality of Michonne becomes an acceptable personality and is easy to attach to and understand its reactions, and its appearance in other parts of the game will be welcomed by none Doubt.
The gameplay has not changed, the flaws have moved from the previous episode, and the game is still based on QTE clips in events that require action intervention, dialogues to interact with characters and events, and free control that is once again used only once in the beginning of the game. We have limited play as a defect in the studio games, but as I mentioned in my review of the previous two games, the level of the game did not reach to the extent that makes the advantages cover the disadvantages, the third short and short choices in the previous two shows Yes, but will not feel heavy weight, Yeh you love.
The combination of the past and the present was a nice addition to the game. Perhaps if the length of the episode was longer, it could have been used properly. Events in the past do not move or tell you something interesting, and the most interesting sections of the past are the main personal suffering with its past. A welcome addition raised the overall technical value of the game.
The Walking Dead: Michonne The game that the lovers of the studio games do not want to miss, and the game that the Walk Dead fans do not want to miss, is an action game with a simple focus on the story and the events, and the rush to end the events is clear and unfortunately has an impact on the full experience.
A fun game, but do not expect them to give you an experience similar to key chain parts or other studio games.