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    Rate this article "Review: Drop Wizard"

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    sozqq, 13 march 2018 18:17

    Review: Drop Wizard

    The standard retro game is similar to its ancestors only externally - "pixels", music, but not spirit. Therefore, those who follow the precepts of antiquity for real, like doing, for example, Shovel Knight or Retro City Rampage , nostalgic love especially. Drop Wizard- from these.

    Made by an independent studio Neutronized , the game is simply filled with references to the eighties, the time of the NES, which we know as the "dandy". The plot is appropriate. Theo, a magician in a blue robe and a classic pointed hat, must pull his girlfriend out of the hands of the evil sorcerer. On the way to the lady of the heart, he runs through small multi-level rooms, launching an asterisks stunned by enemies with each fall. Falling down from the lower platform, the hero appears from above. Enchanted enemy can be kicked, so that he rolls head over heels, touching his friends. The more "heap" it will be possible to collect, the more valuable prizes turn into glasses. Yes, the basic idea is cleanly lapped out with not too popular with us Bubble Bobble, but how it is adapted for mobile devices! The sorcerer is controlled by a simple click on the right or left side of the screen - no extra buttons and active zones, only know to turn in the right direction. 

    In addition to the classic game about dragons, the creators of the Drop Wizard are very fond of the series about Mario. The menu sounds music that is too similar to the track from Super Mario Land 2 , so it was a coincidence. The last enemy on the level is accelerating, local ghosts know how to attack only in the back, completely copying Bu from the adventures of the plumber. And when on your way there will be turtles with something like a spike from above ...

    Monsters are not only pretty (the creator is especially proud of a spider named Raghu, the "boss" of the second level - and he is really pretty), but they also require a different approach. One can be attacked only from the back, another can jump from platform to platform, the third shoots when falling. In many respects due to this monotonous in its essence the game does not bother all those few hours for which it is passed. Is that the tactics of eliminating the leaders are similar. 

    Another important element of the Drop Wizard Complexity. There is no preservation after each sublevel, the energy is not replenished by itself, besides the enemies there are various obstacles like deadly cobblestones or cannons, and if you deal with the bad guys for too long, the evil demon will arrive and take away the cherished heart. So get ready to recall the nineties and see the inscription Game Over in half the worlds. Moreover, to get the "right" ending you need to go through each stage, collecting three stars, and they drop out only after the combo.

    Rate:7/10

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