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    I find the game interesting

    Players can choose between five different classes: Sniper, Rifleman, Engineer, Medic, or SED. Each class has its own specific combat role, with Medics reviving fallen and injured teammates, Engineers restoring and repairing armor, Riflemen providing additional ammunition, SED's for suppressive fire and eliminating large groups of enemies, and Sniper's for engaging in long-range firefights. Each class comes has its own unique weapons and equipment, often split into two categories. Riflemen can choose between a variety of assault rifles and light machine guns, and have the ability to distribute ammunition to themselves and other players. Snipers can wield bolt-action and semi-automatic marksman and sniper rifles. Medics have access to automatic and pump action shotguns, as well as the ability to heal and revive teammates. Engineers can use sub-machine guns and personal defense weapons, and can replenish armor, place explosive mines, and quickly interact with explosives. SED's have access to heavy weaponry. Every class carries a secondary firearm, and an additional melee weapon. Each soldier's tool belt is supplied with a hand grenade, and can be modified or expanded with extra smoke or flash-bang grenades. The Engineer can also carry anti-personnel mines. Weapons have customization slots that can be used to outfit a firearm with scopes, bipods, handles, flash guards, and suppressors.

    12 november 2019 03:43 2188
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