In the early 2000s, the studio Microids in cooperation with the Belgian writer Benoit Sokal created one of the greatest adventure games of recent years - Syberia. This excellent, gaining hundreds of prizes game was continued in 2004.
Syberia II and its first part were supposed to be one full story at the very beginning. The game, however, has been divided into two parts.
The second part of the game, however, was created in much better graphics design and smoother mechanics, which had a positive impact on the quality of the game reception.