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54

0/160

(24 ratings)
Review of the game: Wolfenstein

Review of the game: Wolfenstein

So, we are again caught up with the Nazis in the dazed atmosphere of World War II. True, we've heard this story many times, but Wolfenstein is not just a classic game that glorifies heroism, teamwork or the ideal of freedom. Wolfenstein is a sci-fi FPS who offers motive of occultism and humor with great entertainment and fun between all realistic shoots on the market.

STORY

The story again puts us in the role of the American hero of Polish descent, William "B.J." Blazkowicza. BJ is murderous and skilled, and is therefore sent to the battlefield of the imaginary city of Isenstadt to explore the occult activities of the Nazis. Blazkowicz is already on the way to the city between two interest groups and is tasked with locating General Zetto and cleansing as many Nazi dusters as SS officers of the para-normal unit. And if all these soldiers and scientists are not there for no reason, BJ discovers when the mystical crystals, the second dimension, the superior experiments of the Germans and anything else, enter the scene.

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GAMEPLAY

All these elements fit into the gameplay. However, Wolfenstein can play most of the time as a classic shooter, but the use of supernatural abilities becomes more and more necessary as the game comes to an end. But let's not move, let's start from the beginning. BJ, or player, can use several options through the so-called. Veil to gain an advantage over his enemy. The first option is the standard Veil, partially shifts the environment into the dimension of the black sun, enabling faster movement of the character, easier detection of the opponent, but also solving some puzzles. Of course, Veil can not be used infinitely, but it needs to be regenerated using energy sources scattered throughout the level. The second option is a well-known element of slowing down the time. Bullet-time seen in Time Shift, also serves to solve some puzzles.

The remaining two options only concern the fighting in the game. A defensive option creates an impenetrable shield around you and serves well in situations with a large number of opponents, while it offensively enhances the destructive power of your weapon. A large part of the game, BJ has the advantage of using Veil, but eventually encounters enemies who also use similar moves. Therefore, the fight is never boring, the action is not lacking and it is all priced with an excellent atmosphere.

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Large plus SP campaigns are certainly numerous weapons and even more numerous enemies. Apart from the standard WW2 shooters, you will come up with exotic technology wonders such as Particle or Tesla Cannon. We reveal to you the discovery of their actions, and we will only say that the weapons are very interesting and destructive, which, combined with numerous animations of dying of the enemy, literally points to the indulgence of the game.

All weapons, as well as Veil capabilities, can be upgraded to several levels. You will recognize the upgrades visually and physically, and you will buy them, of course, using money. Specifically, the various items that bring you bonuses are scattered across levels. Although they are well hidden, they do not actually slow down the game too much, which means that the action does not suffer because of them.

As we mentioned, BJ on the road is a whole army of living and somewhat less alive Nacists and their 'Ibervonika'. Followed by the late Boss, each species is specific in its own way, and sometimes subjected to interesting executions. Levels where the ten-hour SP campaigns take place are also varied, but the fact is that more or less all are made by the same sample - some kind of underground laboratory, a portal for another dimension, or something similar is expected at each location. However, this does not mean that the game is predictable. Levels are not monotone, and their length is perfectly affected. Recording a position is done using a checkpoint system, which also contributes to the tension. 

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MULTIPLAYER

The multiplayer component of the game may be the worst part of the game as a whole. In fact, the worst is the harsh word because MP is quite solid, but given the production value, we understand that it could have been better. We have three classes and three game modes available. Veil capabilities can occasionally be used within the MP, but the same can not be said of fancy SF weapons from the SP campaign. All in all, we definitely can not expect the Wolfenstein MP to reach the popularity of the Enemy Territory, and from the plane it is visible that almost all efforts are invested in Single Player.

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PRESENTATION

The presentation part of the game is extremely positive. Textures are harsh, color-rich, and the environment is destructive to a decent level. The characters' movements are somewhat stiff due to the small number of polygons, and AI does not really shine. Fortunately, all this is overshadowed by the good optimization and speed of game loading. The auditory segment is also held at a solid level. Music does not enchant, but it does not disappoint, while voice synchronization at times sounds comic because of the fusion of English with a German accent (Bruno!).

If we compare all the facts about Wolfenstein, we will come to the conclusion that this is a very good FPS title that could have been a big hit that there was more ambition than the manufacturer. The result itself is actually out of date, but the SP campaign will end without the intention of repeating it in the near future, and MP will surely not let you down the thirst for quality online crawling. Although the game has some really impressive scenes and gameplay stocks, the ultimate FPS title should all connect it with a more interesting story in which the main character is not a faceless personality of shallow casings. So, Wolfenstein is a good choice for fun, but if you're looking for more video games, whether it's an artistic nuance or technical perfection, this shooter will not be able to offer you that.