The game already surprised me in the main menu. Detroit is using a trick in the beginning to simulate artificial intelligence, and then puts androids that are known to be real-time. When I played the game Friday night, the Android hacked me out to make it a great way to start a weekend. Tomorrow morning he asked me if I was sleeping because he noticed I was playing until late at night. This trick is only used outside of the main gameplay so you do not have to be scared that Detroit will be sent to you on psychiatry with constant punctures of the fourth wall. But these things definitely emphasize the power of interactivity in video games. And without worry, I have not just spoiled you - you will find out how all this fits in or does not fit into a complete story.
And the story as a whole is exceptionally good. He was bestowed by the intrigue Quantic Dream had done with Heavy Rain. We do not wonder who the killer is, but why androids in Detroit become offenders who attack their human owners.
The cause is clear from the first one because the Androids in Detroit are the most slavish. But there is a mysterious link in the spread of rebellion, one that we have to discover with Connor, a detective who is also android, just more advanced than the others. On the other hand, we see the rebellion through the stories of Markus and Kare, the Androids who testify to the various types of injustice in society. Each of these three game features is specific to their situation, role and belief, and each of them in the middle of the story can be killed. For some, death is only a temporary failure, but for some it is a lasting consequence.