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    ULQ Advantages/Disadvantages discussion

    I'm asking because I thought they were going to add it along with the general foliage improvements and optimization. I run (probably) the lowest spec system here, and when playing this patch, was pleased to see my frame rate consistently above 40 in GF, even with this supposed "ground deformation" feature which was implemented in this patch. It seems that instead of implementing the ULQ foliage, they lowered the render distance, which a few people suggested. This works to a certain extent, but I can still "see through bushes", as well as the geometry of vehicles at extreme ranges (+1.5km). The game still looks barren, but the fog is much thicker, even on "clear weather" maps Overall I'm happy with the improvements in this category so far, but I'm a little disappointed that the low quality foliage wasn't added instead.

    14 december 2017 20:14 11
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