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I think this article is very reliable and something every CS:GO player should read.
Thank you for the article, fellow human being.
> erm this isn't the article tab, this is the forum you just lost 1000+ SG
I know. It was meant to be an article, but moderators uploaded it to the forum because it did not meet the article requirements.
Zoo Tycoon (2001) was developed by Blue Fang Games and released by Microsoft.
Zoo Tycoon 2 (2004) was also developed by Blue Fang Games and released by Microsoft.
Zoo Tycoon (2013) was developed by Frontier Developments and released by Microsoft.
There is a, well, very unknown history behind these games. Some have probably never heard of them, which is why I am making this article.
That, and also to tell a story of a great game.
So, let's start.
The first Zoo Tycoon game came out on 17th October, 2001. It was a classic, pixel bird's-eye view game, in which you are a zoo director. The game was pretty simple: You have to choose an animal, make a good habitat for it, and make sure that the habitat meets all it's needs, such as food and shelter! In addition, every guest in the zoo must be satisfied, the zoo must always be clean and tidy. As a zoo director, you have to deal with losing money, and try to make as much money as possible. Or, you can just casually release your lions into the zoo, guests won't mind! ;)
This, of course, makes a perfect zoo simulator game.
Game did very well, for it's constant replayability and fun. People really loved it, as they should.
DLC's (Marine Mania and Dinosaur Digs) also contributed to the game's success.
You could also try it out ;) Even though graphics may not be the best, you can still find yourself deep into the night, playing and enjoying the game, h̶a̶v̶i̶n̶g̶ ̶s̶a̶d̶ ̶a̶n̶i̶m̶a̶l̶ ̶n̶o̶i̶s̶e̶s̶ ̶s̶t̶u̶c̶k̶ ̶i̶n̶ ̶y̶o̶u̶r̶ ̶h̶e̶a̶d̶ and just, overall, enjoying the game.
Then, after Blue Fang Games saw the response to the game, they decided to make an epic sequel.
Zoo Tycoon 2 came out on 9th November, 2004. This game did even better!
Mechanics were very similar. Make a habitat for animals, make the guests happy, get as much money as possible a̶n̶d̶ ̶r̶e̶l̶e̶a̶s̶e̶ ̶t̶h̶e̶ ̶a̶n̶i̶m̶a̶l̶s̶ ̶t̶o̶ ̶g̶e̶t̶ ̶r̶i̶d̶ ̶o̶f̶ ̶t̶h̶e̶ ̶a̶n̶n̶o̶y̶i̶n̶g̶ ̶g̶u̶e̶s̶t̶s̶ . The game had better graphics, and you could get more freedom in the camera placement.
DLC's started coming out, and eventually, the modding community also contributed by making countless mods that made the game even better.
People loved the game, and they couldn't wait for the new sequel to come out.
Because it will, right?
Right?
Blue Fang Games closed the contract with Microsoft, indicating that this will be the end of Zoo Tycoon Franchise.
Of course, there were many ripoffs, a Zoo Tycoon version for DS also came out, but nothing was quite it.
Nothing was a true successor to the previous two games.
It is 19th of December, 2013. It was just a normal day. Or was it? (Vsauce music starts playing)
Something that suprised many, many people happened. A trailer for a new Zoo Tycoon game dropped.
This was so big, people were so hyped, because this was, finally, the true sequel to the first two games.
Or was it?
Was this it? Was this the true successor to Zoo Tycoon games?
No. It wasn't.
True, game had better graphics, you can become the zookeeper yourself and ride around in your all magic buggy.
But something was still missing. The freedom of choice.
Both previous games had the freedom the 2013 version doesn't have.
Before, you could build the walls of the animal exhibit yourself, you could decide where to put all the foliage, how and where to put shelters and etc.
In the new version, you can't do any of that. Premade habitats suck. I said it. You think that too. I know you do.
There is something amazing in having all the freedom of designing your own zoo.
You can decide if you are going to have 5 star zoo with every animal available o̶r̶ ̶r̶e̶l̶e̶a̶s̶e̶ ̶a̶l̶l̶ ̶o̶f̶ ̶t̶h̶e̶ ̶a̶n̶i̶m̶a̶l̶s̶ ̶t̶o̶ ̶g̶e̶t̶ ̶r̶i̶d̶ ̶o̶f̶ ̶t̶h̶e̶ ̶a̶n̶n̶o̶y̶i̶n̶g̶ ̶g̶u̶e̶s̶t̶s̶,̶ ̶a̶g̶a̶i̶n̶ .
The game was obviously designed for kids, the younger kind. Not many want their hands to be held by the game throughout the gameplay.
People didn't like the game. It wasn't a true successor and it will never be.
Was this it?
Will we never see a real sequel? A real successor to the amazing franchise?
What if it exists?
What if it's hidden somewhere, waiting to be found?
Nah, we probably don't have that.
We don't have a- a- a- Planet Zoo.
Thanks for reading!
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Share your opinion in the comments!
Be honest in your voting!
And, of course, try out all of the games! (Except Zoo Tycoon (2013), it sucked, lol)
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Very nice review! Game seems really interesting!
Very great article actually. Didn't know much about the game before you explained it :) Thank you!
Very nice review dude, I really like it :)
Are you a fan of evolution?
Do you like to play God?
Are you a fan of horrible creations?
Well! I have great news for you!
Let me introduce you to Spore!
Spore is a simulation of evolution. It's a strategy game, where you play as God, or rather... as an alien being.
Spore was a loved game. A huge community (including modders) supporting Spore still exist, meaning that Spore still isn't dead, and who knows, maybe you will soon be a part of the community too! But please read the article first, you will have to get to know the game before you try it out!
Eh, I can't tell you much without telling you about the gameplay, can I?
G A M E P L A Y
In Spore; you create, you destroy, you laugh, you cry.
It's a very well made evolution game.
There are 5 stages of Spore: Cell Stage (Beginning), Creature Stage (One of the fan favorites), Tribal Stage (First signs of civilzations), Civilization Stage (Build a city, oh yeah, BOMBS) and the last, but definitely not least, Space Stage.
Cell Stage is the beginning, you see a meteorite fall on a planet you previously choose. It shatters into pieces, and you get to see a small piece fall into the sea. In that small piece, your first cell is born. This is the beginning of an amazing journey. Whatever you do will be important in the future. Your every move is very important.
As you meet, eat, and escape various alien-like cells and beings, you will eventually grow big enough to get a b r a i n.
That is where the Creature Stage begins. Buckle up, dig some bones, kill some brainless creatures and dominate the planet with your own creature!
You get to choose everything on your path! Will it be a carnivore or a herbivore, what about both?
Will it socialize? Or will it destroy everything in it's way? Will it have 2 legs, or perhaps 4 arms? Will it even have arms? Yes, you get to choose everything.
After you heartlessly exterminate almost all of the other species on your planet, you will start to form a tribe. This is where the Tribal Stage begins. But I can't spoil too much... So, just have these pictures here:
One of the most fun things in Spore is the Creature Creator, where you can create and share your own creatures. Every creature is unique, and very fun to make!
Game also has a few DLC's that can improve your creatures!
Oh, huh... you know you can even find Earth in Spore, right? You know that? You must know that, right?
S P O R E - a game where you eat, or get eaten.
Make your own creature.
Find friends.
Fight foes.
Dominate the galaxy.
In Spore!
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Spore was created by Maxis, but published by Electronic Arts on May 17th, 2008.
It's available for Windows and Mac.
Don't have it? Get it here on Steam: https://store.steampowered.com/app/17390/SPORE/
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Thanks for reading! Be honest in your votes!
>Couldn't you just have made this into an article :') ?
There already is an article about Broforce. Because of it, this one was sent to the forum.
当我们看到《坦克世界》受欢迎的程度时,我们不禁会考虑到具有相同主题和机制的游戏是否可以超越这个著名的作品。好吧,它们可以。而且不仅有机会,因为这款名为《战争雷霆》的俄罗斯游戏在很多方面都击败了《坦克世界》。首先,我们可以选择单位的类型。就军队而言,我们有四种选择:美国、德国、苏联和英国。而空军方面也向我们提供了日本。在开始游戏时,我们只能使用一些基本的车辆,但由于游戏具有先进的系统,我们之后可以解锁一些更高级的装置,例如重型坦克或喷气式飞机 (就像第二次世界大战期间那样,数量不多)。所有车辆都按照真实、原始的车辆复制出,即在第二次世界大战中使用的真实坦克。大致上来说,游戏的图像水平非常高。不仅非常仔细地展示了车辆,风景和地图也经过精心设计,令人叹为观止...