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    Rate this article "Review Digimon Story: Cyber ​​Sleuth - Hacker's Memory, Digimon Pokemon With Touch Inspiration"

    (4/5) 3 ratings
    FarrelwiZ, 29 january 2018 15:22

    Review Digimon Story: Cyber ​​Sleuth - Hacker's Memory, Digimon Pokemon With Touch Inspiration

    Disclaimer: I own for the first time playing a series of Digimon this story, but before I ever played Digimon World series.

    Intro

    Hackers Digimon Memory is a game JRPG (Japanese role-playing game) which has a setting point in Shibuya, Japan in the future. This game is a sequel of its predecessor Digimon Story: Cyber Sleuth. Despite having the same realm, Hackers Memory has a different protagonist and have a new story plot anyway. This game has a Turn-based fighting system with a touch of Rock-Paper-Scissor, the battle system in this game will make you familiar if you had time to play Pokemon franchise, like Pokemon Ruby or Pokemon Shapire. In contrast to its predecessor the Digimon World, Digimon Story Memory Hackers more can be consumed by consumers adolescence to adulthood in terms of conversation and also art.

    Earlier this story starts

    We will be a protagonist who was a teenager named Keisuke. At that time almost all aspects of life in modern society is enough, almost all community activities rely on the Internet. In the Internet itself is a virtual place where people can tranships kesadaranya into a place called EDEN (SAO Plot Similar ey).

     

    EDEN itself is not just a place for good people to interact, but the group / individual that is against the rules of normality is also assembled there. So who Keisuke? Keisuke is a victim of account theft committed by hackers network account thieves who do things outside of normality. Keisuke why not make another account? Eden's account is different from the account gaming / social media we have, should be regarded Eden account ID card if you change your avatar then your identity is no longer credible because you would be considered a criminal who kept changing the identity or often called hackers.

    In perjalananya Keisuke finally joined in a group of hackers who served as the enforcer of justice "The Huddie". The Huddie itself consists of Erika Mishima, Mishima Ryuji and Imai Chitose. Where Ryuji be wise to be a chairman and also the most adult figure in the group. Of the perjuanganya Keisuke will find many challenges that make this game quite interesting.

     

    Story, which was nice and unexpected but much wastage

    Pursue Continue 
    Bentar who are you again? NPCnya same so not too special

    Being one of one of the opening game with a story in early January Heavy is a heavy burden shouldered by the Digimon this story, each character penejelasan generally use the dialogue between the characters that make us have to guess it was a good conversation. Overview of the cities and the digital world is described through conversations with NPCs around. The role of the Silent protagonist Keisuke has its own charm, where ACAB time he met the speaker of repeat questions from Keisuke Keisuke so that the reader better understand the context of percakapanya, but sometimes nods and gestures is sufficient to explain the purpose. Not many found joke-joke used in the narrative of this game, perhaps because this game is not mainly genre comedy,

     

    This game is successfully brought to us through the emotional ending is fairly executed well, but would be even better if the game is reduce clutter in storynya. Traveling in this story often encounter many enemies / bosses are less iconic enemies, so the story is too long-winded because not many boss characters that make us remember ..


    Options in the dialog to determine, but it did not affect the ending

    Equally circus but different effects
    different dialog buts same ending

    Like most JRPG, the storyline in this game will mostly be delivered through dialogue and you will find many choices in the dialogue. No need to worry about any of choosing an answer, though you will find the groove that is quite diverse and also the expression of someone who is different, but the ending of this game remains the only ending.

    Grinding? for what?

    Farmers Digimon, I tell you what level rises slow but

    Typical of the game JRPG Grinding indeed from the side, many people are happy to grinding because of the feedback that he may later feel deserving perjauanganya, but many people do not feel as well as considered a waste of time. The reason you do not need too do the grinding weight is due to the system Turn based on this game adopts System Rock-Paper-Siscor, so felt no need to be too heavy do the grinding almost not necessary because there is a system indicator of where you just need to follow the colors in attack monsters so damage produced 2X Fold. Farm Island is also one reason why you do not need to do grinding too much, Maximum digimon who can fight in a maximum of only 3 remaining games digimon that can not be brought to you live on Farm Island Farm Island will help you level up your Digimon without having to fight other Digimon. Although the game is a lot to give assistance to the player, do not forget to always save the game, because if you die then there is no checkpoint, just a save slot to be the only savior of you.

     

    Progress digimon are addictive

    Glad to see he grew

    Just like having a child that you practice every time, see it growing success will be a gift that is unimaginable. In Digimon world, Digivolve, is the goal of raising the level Digimon. Developers seemed to think the eye-ripe this Digivolve system, you would not know digimon you be like as only a silhouette and also to the terms of your future digimon. To open it you need to fight silhouette concerned digimon repeatedly until you get a 100% analysis of data from the digimon. If the final result of the Digimon as you would expect it is one of your dreams achieved.


    Fight cool animation

    Meteor? Daily food
    CEBU

    In Digimon Story is also not want to miss animation digimonya fighting each skill, skill which looks magnificent and different from the skills and other skills become one of the weapons to prevent the player from kebosnan. Animation on this skill has also become one of the rewards of the effort that was about to spend to make a digivolve. However, side missions repititif and moves and attacks that feels like a tell-shipment cut-scene, not digimon biting other digimon, the weakness of this game, resulting in a long period of time once I turn off the option of animation into Short boredom I experienced ,

     


    Atmosphere game that fits the real world

    Similar jaywalk in anime anime

    This game seemed to be trying to bring us to the real world, he brings a lot of theories hacking and menghubungkanya with digimon world. Not least also the theory of the world of computers makes this game does not feel like the game world for quite a lot of things that make sense and we often hear in our ears. Unfortunately details on this world was limited to images and dialogue, not much can be explored on this city, just like the background -objek object can not be explored or we invite interaction. Many of the folder that contains only a few NPC alone, so it feels very redundant folders.Aquarium on the first map being one example, a folder object seem to need improvement for interaction, and also need to create an atmosphere more NPC makes the living room.


    Easter Egg, secret and collectibles available for you with a sharp eye.

    eat my short? BART similar words

    Easter egg in this game does not seem a lot to be discovered or difficult, but if you find one easter egg it becomes a reward in itself. One of the Easter Egg is offensive to some animated films and other games like The Simpsons which he disguised into "The Ssm Sons" jg No reference Tekken you can probably find. Unfortunately Collectibles in this game is digimon medals, so useless, you can get these collectibles through the fight, mission, gacha, and can be found at the corner spot. Medal-medal you can only change into money, meager value that can be obtained through the fight.


    Superb character design, but progress on a character lacking in the notice.

    New entry already wear a jacket,
    Hmmm

    Each character is very cool art, such as art and also Ryuji Keisuke adequately describe their characteristics so it is not difficult for the player to quickly adapt even to the "bold-Fans" by itself.Nobody's perfect but progress clothing or character development is less explored, for example, before the story begins protagonist hacker already dressed when he himself has not become a hacker.

    System battle, which is mediocre

    Interface battle fairly simple, turn on the right.

     

    How ya pack wanted to attack the boss?

    This game has a battle system that is quite standard, even though this game seems to want complicates system Rock-Paper-Scissor but in fact remains we are only going to see the indicator when attacking. Wherein the indicator shows red or blue.

    Random battle become the hallmark of the game JRPG's, yups this can be a positive or negative value depending on who pemainya, if you are already familiar with the JRPG course it becomes a matter that has been friendly but otherwise this becomes a nuisance very annoying especially when we're trying to focus on the Story offered us instead diambush-digimon digimon baby out of nowhere. Auto on the battle system is also less can rely on because digimon we will attack blindly use the skill without thinking, so when the boss fight the digimon we rarely think it will be trouble everywhere.


    Music, Voice Actress, selected quite carefully

    Selection of music on each section and also at the time of exploration in dungeons is perfect, the taste of the future of music mixed with a little sci-fi does not make bored for long placement play music and also turn the music conformity with the place did not feel confused. Voice Actress or seiyuu also seems to fit with the nature of each character, Ryuuji seems to have seiyuu sound authoritative character. For PS4 size seiyuu election on this title quite classy, not perfunctory.


    Side Mission Super repetitive

    BBS makes saturated but must you finish

    It becomes a minus point of this game, side mission or that in this game called Bulletin Board considered very dim and only aimed at gaining playtime alone. Mission dwell only on taking certain missions, entered the digital world, fight the boss, finished. Variations of these missions often do not involve places in the real world map which has been provided, many missions that just makes you go back to the map of Eden have you visit and it makes you very tired. Sadly some side missions you need to complete even though it was very boring, but it does not side missions are associated with the main story in the game.

    Conclusion

    Game Digimon Story: Cyber Sleuth - Hacker's Memory dotted press on narrative and story were constructed, almost all aspects of the game is explained through dialogue.

    This game has a value, and also the different flavors of JRPG games I've ever played but this game can not be compared one eye. Moments that I can not forget is when I stop playing and begin to imagine, that's when I continue to remember vividly how my digimon will change again.

    Rate this article Review Digimon Story: Cyber ​​Sleuth - Hacker's Memory, Digimon Pokemon With Touch Inspiration

    (4/5) 3 ratings

    Comments

    Great game, stolen review

    22 april 2020 06:50
    0

    This is plagiarized article translated to English from Indonesian, obvious from the mistranslated Indonesia slangs there.

    22 may 2019 10:09
    0