ゲームプレイ
興味のあるゲームを選んで無料でプレイしよう。
タスクを完了
全てのゲームは魂の石を獲得できるタスクがあります。
報酬を受け取る
魂の石をSteam Wallet top-ups、ゲームキー、CS:GOスキン、そして他の報酬と交換することができます。
World of Tanks is a global phenomenon, and its success has become a new genre of sorts: the World War 2 vehicle shooter.
World of Warships, the newest entry in the series after 2013’s World of Warplanes, is finally out of drydock and officially launched. Its mix of ponderous warships and huge guns—the biggest guns ever fired in anger by mankind—is beautiful, polished, and a joy to play. Warships is the most thoughtful Wargaming game so far, but its economy continues Wargaming’s pattern of expensive, exploitative freemium prices.
Across the archipelagos of the South Pacific and the glacier fields of Alaska, the vessels of World of Warships duke it out. Unlike the dense urban landscapes in World of Tanks, there’s very little to hide behind. Unlike dogfighting aircraft in World of Warplanes, battleships are slow and vulnerable. Without the freedom to escape, turn, or hide, Warships places even greater emphasis on group tactics and positioning than its land and air-based siblings.
Ships are controlled from an overhead view, as though the captain was hovering twenty feet over the central tower. Wargaming continues to be a dab hand at making controls that turn a complicated war machine into an accessible, keyboard-friendly vehicle. The rudder and throttle controls are designed to be set and forgotten, as though a subordinate had an order yelled at them while the captain worried about other things.
Planning ahead is key for Warships. Especially in larger boats, bringing guns around to face an enemy takes a minute. Knowing that enemies will most likely come from the East, and planning accordingly, gives captains time to get pointed in the right direction with the explodey-parts facing the bad guys. This same slowness also makes flanking especially effective in Warships: sneaking around an island to come up behind a ship gives the crafty tactician a solid 30 seconds of free punches while the victim’s cannons rotate around to counter.
I had one particularly tense battle at the helm of the USS Montana, a truly monstrous battleship with guns as big around as my car tires. An enemy cruiser flanked our lead position and started making trouble, so I rotated my twelve barrels of kickass and started aiming down the gunner sights. In my narrow field of view, he sailed straight toward me. As the distance closed I measured his range on tiny hashmarks, leading the target from ten kilometers away. His profile was tiny and constantly shifting. Though it pained me, I kept taking single shots instead of unleashing my entire battery at once, trying to get my aim just right. Each time, my shot fell just short or just off to the side of his vulnerable hull.
Then, he made a mistake. To better engage me, he turned his fat broadside my way and stopped closing the distance. With a huge, wide target sitting at a set range, I took one more targeting shot. When it landed smack amidships, I enjoyed an evil smile and fired all four batteries at once. Twelve 16-inch shells, each weighing about three tons, arced across the sky and dropped on his head like the fist of an angry god, sinking his ship in one volley. If this had been Counter-Strike, I would have just landed a head-shot with the AWP. I got the same sense of satisfaction, even if it did take about five minutes to fully play out.
One Piece H5 is a free browser game in which the main characters from the anime series of the same name play the main role. If you are a fan of the anime and manga One Piece, then this free browser game is definitely for you! Play as one of your favourite characters and enter the fight. Expand your crew, collect valuable items a...