ゲームプレイ
興味のあるゲームを選んで無料でプレイしよう。
タスクを完了
全てのゲームは魂の石を獲得できるタスクがあります。
報酬を受け取る
魂の石をSteam Wallet top-ups、ゲームキー、CS:GOスキン、そして他の報酬と交換することができます。
When Larian Studios announced that it was preparing Divinity: Original Sin II Definitive Edition , it announced thousands of changes and corrections. The game was close to perfection, it offers a captivating, mature, unconventional plot, well-outlined characters, a lot of humor and a satisfying combat system. You can read more about the heroes, history and skirmishes in our previous review (under which I can sign with both hands). We rated the game at 9,5 and it was definitely not an exaggeration. For fans of RPGs who love to strain gray cells and do not focus on dexterity and tactics, this is a must-have. The only thing we had to complain about was the lack of a Polish language version (this problem was solved already in April) and not very clear instructions in the task log. So if the game was almost perfect, where did all the corrections come from? Well, it's never so good that it could not be better. The creators decided to listen to the fans.
However, fighting is just one of the elements of the game. Second, no less important, is combining how to complete various tasks. Creators do not give too much hints and it's often difficult to figure out what to do, even with the help of a journal. In the journal, you can follow the tasks and see what goals we have to accomplish, review the completed tasks, read the last dialogs, check the instructions from the tutorial and more. In the mission descriptions, however, I missed the key information received during conversations with NPCs - this is not about carrying the hand and detailed instructions, but if NPC said that the cave where we have to find a plot, is located northeast of the camp, one would expect that this detail will be saved instead of an enigmatic explanation, that we need special weapons. In the case of the Gargoyle Labyrinth, there was no entry in the list and I do not know if it was supposed to be or overlooked.
However, the diary has been changed for the better, now we can choose the tasks we are interested in and receive information about the marker of the mission, which will mark the flag we are interested in and the arrow on the mini-map, which makes it easier to orientate in the field.
Visiting Rivellon, we can collect enormous amounts of spoils, which means that we must carefully manage the equipment. The creators took care of the facilities - in the Definitive Edition, we can access items in the backpack of each companion without switching between them and mark several items at once and add them to the goods for sale.
Speaking of control, I have to praise Larian Studios for making the game as pleasant as possible, if we use the controller. However, it is worth remembering that pad operation is not as convenient as using a mouse. Indication of any item in the inventory, choosing options in the menu, skills from the bar or hovering over the enemy with the mouse during a fight is a matter of a fraction of a second, doing all minor actions is a bit more time-consuming. Controlling by raining can also be troublesome during the fight, when you need to aim at the enemy, and the indicator for anger moves everywhere, but not on him.
On consoles, just like on a PC, the game also allows for shared fun on a split screen and in a maximum of four people by the network. Attach and disconnect at any time. Fans of competition will also find something for themselves in Arena mode, where we have a variety of characters to choose from (including those that can not be managed in the campaign). In the arena you can also play in the hot seat mode and test your skills on a friend. However, not all functions present on the PC are on PS4 and Xbox One - for technical reasons, the console version does not offer the Master Game mode.
The last thing that appears in the Definitive Edition version is a new, miniature companion - Sir Lora, a squirrel that uses our team as bodyguards. Sir Lora fulfills a very important task. This is a bonus for pre-order orders on the Definitive Edition and a small gift for people who have already bought a game on a PC.
Monster Hunter World is the next installment of the glorious popularity of the action RPG series of games , which is under the care of Capcom. Production initially appeared only on PlayStation 4 and Xbox One consoles; the premiere of the PC edition took place some time later.
STORY
The story layer does not play a particularly important role. The player takes on the title monster hunter, whose task is to explore the newly discovered continent known as the "New World" and learn about its secrets, as well as churning ever more powerful beasts as part of the implementation of subsequent orders accepted in the course of adventure.
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